Contents
General UML Guidelines
Activities
Actions
Start Object Behavior Action
(Action)
Unmarshall Action
(Action)
Add Structural Feature Value Action
(Action)
Read Link Object End Action
(Action)
Start Classifier Behavior Action
(Action)
Broadcast Signal Action
(Action)
Test Identity Action
(Action)
Read Variable Action
(Action)
Destroy Object Action
(Action)
Clear Structural Feature Action
(Action)
Read Link Action
(Action)
Read Extent Action
(Action)
Reduce Action
(Action)
Raise Exception Action
(Action)
Create Object Action
(Action)
Accept Call Action
(Action)
Reply Action
(Action)
Create Link Action
(Action)
Expansion Region
(Action)
Clear Association Action
(Action)
Send Object Action
(Action)
Clear Variable Action
(Action)
Read Link Object End Qualifier Action
(Action)
Remove Variable Value Action
(Action)
Send Signal Action
(Action)
Read Self Action
(Action)
Opaque Action
(Action)
5
Call Operation Action
(Action)
Create Link Object Action
(Action)
Call Behavior Action
(Action)
Sequence Node
(Action)
Read Structural Feature Action
(Action)
Value Specification Action
(Action)
Accept Event Action
(Action)
Structured Activity Node
(Action)
Loop Node
(Action)
Conditional Node
(Action)
Destroy Link Action
(Action)
Remove Structural Feature Value Action
(Action)
Reclassify Object Action
(Action)
Add Variable Value Action
(Action)
Read Is Classified Object Action
(Action)
Control Nodes
Join Node
(Control Node)
Flow Final Node
(Control Node)
Merge Node
(Control Node)
1
Initial Node
(Control Node)
1
Activity Final Node
(Control Node)
1
Fork Node
(Control Node)
Decision Node
(Control Node)
1
Object Nodes
Input Pin
(Pin)
Value Pin
(Pin)
Action Input Pin
(Pin)
Output Pin
(Pin)
Expansion Node
(Object Node)
Activity Parameter Node
(Object Node)
Data Store Node
(Object Node)
Central Buffer
(Object Node)
Activity Partition
(Activity Partition)
2
Structured Activity Node
(Structured Activity Node)
Control Flow
(Control Flow)
9
Object Flow
(Object Flow)
Classifiers
Actor
(Actor)
4
Artifact
(Artifact)
Association
(Association)
23
Class
(Class)
24
Collaboration
(Collaboration)
1
Component
(Component)
3
Data Type
(Data Type)
Device
(Device)
Enumeration
(Enumeration)
Extension
(Extension)
Information Item
(Information Item)
Interface
(Interface)
5
Opaque Behavior
(Opaque Behavior)
Primitive Type
(Primitive Type)
Protocol
(Protocol)
Signal
(Signal)
Stereotype
(Stereotype)
Use Case
(Use Case)
3
Deployment Specification
(Deployment Specification)
Execution Environment
(Execution Environment)
Node
(Node)
Communication Path
(Communication Path)
Interaction
(Interaction)
1
Activity
(Activity)
1
Protocol State Machine
(Protocol State Machine)
State Machine
(State Machine)
Compartment Elements
Association End
(Association End)
46
Attribute
(Attribute)
22
Collaboration Use
(Collaboration Use)
Connector End
(Connector End)
6
Enumeration Literal
(Enumeration Literal)
Extension Point
(Extension Point)
Operation
(Operation)
57
Parameter
(Parameter)
70
Port
(Port)
Reception
(Reception)
Template Parameter
(Template Parameter)
Connector
(Connector)
3
Template Signature
(Template Signature)
Dependencies
Abstraction
(Abstraction)
Deployment
(Deployment)
Manifestation
(Manifestation)
Realization
(Realization)
Substitution
(Substitution)
Usage
(Usage)
11
Dependency
(Dependency)
Diagrams
Activity Diagram
(Activity Diagram)
1
Class Diagram
(Class Diagram)
5
Communication Diagram
(Communication Diagram)
Component Diagram
(Component Diagram)
Deployment Diagram
(Deployment Diagram)
Freeform Diagram
(Freeform Diagram)
17
Interaction Overview Diagram
(Interaction Overview Diagram)
Object Diagram
(Object Diagram)
Sequence Diagram
(Sequence Diagram)
1
Statechart Diagram
(Statechart Diagram)
Structure Diagram
(Structure Diagram)
Timing Diagram
(Timing Diagram)
Use Case Diagram
(Use Case Diagram)
1
Interaction Details
Combined Fragment
(Combined Fragment)
1
Gate
(Gate)
Interaction Use
(Interaction Use)
Lifeline
(Lifeline)
4
Message
(Message)
4
Other Elements
Call Event
(Call Event)
Slot
(Slot)
Trigger
(Trigger)
Instance Specification
(Instance Specification)
Other Relations
Component Realization
(Component Realization)
1
Extend
(Extend)
Generalization
(Generalization)
1
Include
(Include)
Information Flow
(Information Flow)
Interface Realization
(Interface Realization)
9
Protocol Conformance
(Protocol Conformance)
Templatebinding
(Templatebinding)
Element Import
(Element Import)
Package Import
(Package Import)
3
Package Merge
(Package Merge)
Packing Elements
Model
(Model)
3
Package
(Package)
30
Profile
(Profile)
State Machines
Pseudo States
Terminate
(Pseudo State)
Fork
(Pseudo State)
Junction
(Pseudo State)
Exit Point
(Pseudo State)
Shallow History
(Pseudo State)
Choice
(Pseudo State)
Entry Point
(Pseudo State)
Join
(Pseudo State)
Deep History
(Pseudo State)
Initial
(Pseudo State)
Connection Point Reference
(Connection Point Reference)
Guard
(Guard)
Protocol Transition
(Protocol Transition)
Region
(Region)
Final State
(Final State)
State
(State)
Transition
(Transition)
Constraint
(Constraint)